ABOUT
My name is Marco Marmolejos, I'm a Gameplay Programmer from the Dominican Republic specialized in Unity / C# with a strong sense of testability and code architecture with 10+ years of experience in Game Development and more than 6 years of experience with Unity.
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I work as an Indie Game Developer at Entytec. I also coordinate the local Game Development community: Comunidad Dominicana de Desarrolladores de Videojuegos (CDDV).
SKILLS & ABILITIES
- Software design using SOLID principles and TDD / BDD practices.
- Experience implementing most Design Patterns.
- Experience creating full feature 2D platformer for PC in Unity.
- Experience creating casual 3D games in Unity.
- Experience creating casual games using Cocos2D-js and Cocos2D-ObjC.
- Implemented the architecture of various Games and Apps.
- Experience publishing games for iOS and Android.
- Experience developing games in languages like C/C++, Obj C, Java and JavaScript.
- Experience working with project management platforms such as Jira, Trello and Codecks.
PROJECTS
PROJECT OVERNET
Link: https://store.steampowered.com/app/2627050/Project_Overnet/
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Single Player Card Action Game.
In this project, I worked on the implementation of the UI systems and action gameplay mechanic.
ANTRIO
Retro platformer game for PC and Switch. Release Date: TBD
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I directed the design, code architecture, art and Music/sounds of the game.
ALCHEMIST CREATURES
Creatures Alchemist, which was developed for Spil Games as a teaser to their upcoming Creatures title.
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I was the director and lead programmer of the game. It was created using Cocos2D-js.
BLOBLAND
Educational game created to teach column addition to kids 1st grade and under.
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I work as a Lead Programmer implementing gameplay mechanics.
SKIT KIDS!
Skit Kids, a video editing tool for kids.
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I worked as a Lead Developer implementing components as the Photo Editor Module using Adobe AIR / AS3. Also implemented video recording using C, Java and Obj C++ as a native extension.
LINKS
You can connect with me through the following links:












